![]() ![]() On top of that, the PC version had two features that really took advantage of the hardware: “Turbo mode” which sped the game up 20%, making it much faster paced, as well as the “Legendary Dark Knight” difficulty mode, which upped enemy spawning to an amount that would probably make the processors of The Xbox 360 and Playstation 3 explode. ![]() ![]() If I was ever asked the question “What is the Gold Standard of PC ports when it comes to multiplatform games?” the answer would most certainly be “ Devil May Cry 4.” The MT Framework really shined with absolutely amazing optimization, having been built on PC first and then scaled down for the console release.
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